What I've been doing lately


In the last few days (I think almost a week has passed), after a period of melancholy and frustrated discontent, I've started to catch up with the work at hand. The progress I've made so far is that, firstly, we've reorganised the plot, added more interactive characters to the plot, improved the introductory episodes and of course designed a fun newbie tutorial for everyone. (None of this content will be released for some time, however, for reasons that will be explained later. Secondly, I found that our game was so casual that it was difficult for players to engage with it, naturally this was due to being brought into the Jam in a hurry, I won't defend this but I am working on it and to this end I have redesigned the game scenes which are now available to you (some shots). Last but not least I have reset the entire script which could be a very different or at least different story and all of these aforementioned changes will be released as a full new version and still considering whether to include a fee plan, but all of this is an afterthought and I will be offering a beta version to some of you to test the reliability of the game. The expected release date is around 20th August this year, but this can of course be pushed back to October.

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